PS5 Base Model Gains AI Upscaling From PS5 Pro Features
Sony is bringing its Quadruple Super Resolution (QSSR) AI upscaling technology, previously rumored for the PS5 Pro, to the base PS5 model. This enhancement will debut in upcoming titles like Marvel's Wolverine and Ghost of Yōtei.

Sony Interactive Entertainment is extending its advanced graphical enhancements to all PlayStation 5 owners, announcing that its Quadruple Super Resolution (QSSR) AI upscaling technology will be available for the base PS5 model. This feature, initially anticipated as a key upgrade for the rumored PS5 Pro, will debut in two highly anticipated upcoming games: Insomniac Games' Marvel's Wolverine and the newly revealed Ghost of Yōtei.
QSSR utilizes artificial intelligence to upscale lower-resolution game imagery to a higher resolution, aiming to deliver sharper visuals and improved performance without demanding significant increases in hardware power. This technology is designed to intelligently reconstruct detail and reduce aliasing, effectively creating a more refined image on the player's display. The move represents a significant step in Sony's strategy to provide enhanced visual fidelity across its console lineup, democratizing high-end graphics features.
Enhancing the Standard PS5 Experience
The introduction of QSSR to the standard PlayStation 5 console signifies a notable upgrade for existing owners. While the PS5 Pro is expected to offer more advanced AI capabilities and higher native resolutions, bringing QSSR to the base model ensures that a broader player base can benefit from improved graphical fidelity. This feature will work by analyzing frames in real-time and using machine learning algorithms to predict and render missing pixel data, resulting in a cleaner, more detailed image that approaches native 4K quality.
Sony's decision to implement QSSR on the existing PS5 hardware highlights the platform's computational flexibility. Developers will be able to integrate this technology into their games, offering players an optional visual enhancement. The exact performance impact and visual difference will vary per title, but early indications suggest a substantial uplift in image clarity. This move is also seen as a way to maintain player engagement with the current console generation while potentially managing expectations for future hardware releases.
The first games to showcase this new capability are Marvel's Wolverine, a highly anticipated title from the creators of Marvel's Spider-Man series, and Ghost of Yōtei, a samurai-inspired action-adventure game developed by a new studio. Both titles are expected to leverage QSSR to provide players with a more immersive and visually striking experience. The implementation details, including specific resolution targets and frame rate considerations, will be determined by each development team, but the underlying technology promises a consistent baseline improvement.
This advancement in AI upscaling on consoles echoes trends seen in PC gaming, where technologies like NVIDIA's DLSS and AMD's FSR have become standard for enhancing visual quality and performance. By bringing a proprietary AI solution to its own hardware, Sony aims to offer a streamlined and optimized experience for PlayStation gamers. The success of QSSR on the base PS5 could influence future console hardware development and Sony's approach to graphical innovation moving forward.
