Bandai Namco and Monolith Soft Contributed Art to Ocarina of Time on Switch 2
Bandai Namco Studios and Monolith Soft provided crucial support for the Switch 2 version of Ocarina of Time, helping shape its art, characters, and UI.

Support studios Bandai Namco Studios and Monolith Soft lent their expertise to the newly launched Switch 2 version of Ocarina of Time, focusing heavily on visual elements and user interface design.
According to credits in the newly-launched game and a statement released by Bandai Namco Studios, the publisher was commissioned to produce visual assets and artwork. Specifically, contributions spanned characters, environments, animations, cutscenes, and UI elements for the title published by Nintendo Co., Ltd on 5th November, 2026.
Expanding Collaborations With Nintendo
This partnership follows a long history of cooperation between Nintendo and Bandai Namco, whose dedicated internal groups like Studio 2 and Studio S have contributed to multiple first-party titles since 2012. Furthermore, Nintendo acquired Bandai Namco Studios Singapore in late 2025, rebranding it as Nintendo Studios Singapore.
Reviewers have praised the updated title's execution. “Alongside great judgement and clever tweaks, this astonishing remake has a proper ace up its sleeve,” wrote Christian Donlan in a five-star review last week. Meanwhile, datamined files indicate that Master Quest code is present, hinting at potential future downloadable content.
